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Twists

Twists

 

Winner's Choice
Is a series of tournaments where the winner of the current one gets choose the twist for the next!

8 Ball
Take the 8s out of the score. Example: 1810=110. Do not change final score.

28 Tourney
If you get an 8 anywhere in your score, you will add a 2 directly before it, to get 28. So if your score is 6780 then it becomes 67280. If you get a 2 anywhere in your score, you will add a 8 after it, to get 28 also. So if your score is 5210 then it becomes 52810. If your score is 5280 then it will become 528280. 28 sounds like the words "easy to prosper" and is an auspicious number for the Chinese.

69 Tourney
If you get a 6 anywhere in your score, you will add a 9 directly after it, to get 69. So if your score is 6780 then it becomes 69780. If you get a 9 anywhere in your score, you will add a 6 in front of it, to get 69 also. So if your score is 5910 then it becomes 56910. If your score is 5690 then it will become 569690.

Add One
In this format, you take each individual number in your score and add 1. This basically means that 0=1, 1=2, 2=3, 9=10 so a score of 3990 will be 410101 or a score of 12410 = 23521. Do not change Final score.

Add Them Up
Heres what I want you to do with your scores for each game, whatever your score is take the digits and add them together. Example: If your score was 23,610 you would do this 2+3+6+1+0 = 12. 12 would be you score. Post both scores in the lobby like this. 23610 = 12.

 
Around The Clock
If your score ends in: 10 add 1000; 20 add 2000; 30 add 3000; 40 add 4000; 50 add 5000; 60 add 6000; 70 add 7000; 80 add 8000; 90 add 9000; 00 add 10,000. Do not change final score.

Backtracking
You can only pull numbers from the pyramid in High to Low order
Ex:  A K Q J 10 9.............5 4 3 2 A (thank you Als)

Baseball
This game consists of first playing a game and setting base. This means you play and type in your score in main chat. example : I get a score of 2310 I would type in chat 2310 base. My opponent would say got it (gi). Then we would go to the opponents room and watch them play. They have 3 chances to beat the base score of 2310 that I set. If they don't beat it their score would be this for example 1100 x or 1100 strike one. You would continue this back and forth until a base score is not beat.

Beam Me Up Scotty
If you get 10,000 or more Scotty beams you up to the 50,000 bonus added to your score. Example: 10,200+50,000=60,200. Do not change final score.

Best Two Out Of Three
Play 3 games toss out your lowest one Add up the remaining 2 games - with high total winning the match. Do not change the final score.

Block Out
A card will be announced as the blocked card by the td.  You may not play this card throughout your whole game all rounds.  If the card is a 6, you may not play any 6's in your hand whether they fall in your pyramid or your draw pile.  For example, if a 6 were to show up on your draw pile you simply skip it and go to next card. If the 6 were to be in your pyramid, you could not play it either. Please play slowly and be sure not to play the forbidden card.

Bonus Game
The following bonus will be given in each game, but you only take 1 bonus per game even if you have more than one number that earns a bonus:
Game 1: Players will look for the numbers 1 and 4 in their scores. Every time either of those two numbers appears, players will add a 1K bonus to their scores.
Game 2: Players will look for the numbers 2 and 5 in their scores. Every time either of these two numbers appear, players will add a 1K bonus to their score.

Bonus Per Round
For every round you advance in each game you get 1000k. You do not have to complete the round to get the bonus as long as you enter it. If you reach Round 4 and your score is 35000. Then you would end up with 35000+4000 = 39000.

Brick Wall
There is a BRICK WALL separating you from Round 2. Therefore you can only play to Round 1. DO NOT PROCEED TO OR PLAY ROUND 2. If you proceed to Round 2, you have to play your game again. Post your score as soon as your Round 1 is completed.  If you do not complete Round 1 you post your ending score.

Chase The Ace
For every Ace that you get in your draw pile add 1,000 to your game total. Log each Ace as it appears in the draw pile into the room for your opponent to acknowledge.  Do not proceed until you get a gi from your opponent.  For example: 1A for the 1st Ace. 2A for the second Ace and so on. Add the score for the Aces at the end of each game.

Crazy 2s
Double your 2s in the score. Example: 12460=122460. Do not change final score.

Crossword Tourney
Everyone plays his or her regular tourney games. During that time, a td will give clues in lobby. If you are the first one to guess it correctly, you win 5 bux. You must be in tourney to answer clues

Deal or No Deal  

Play a regular game and when you get your score you haveto decide if you want to keep that score or not. If you want to keep it,post the score with DEAL after it in the room (example 14500 deal) and wait for your opponent to say gi. This is your score for that roundIf you do not like the score you get, post the score with NO DEAL typed after it (example 1420 no deal) and wait for your opponent to say gi (got it). After choosing NO DEAL and your opponent has said gi, start a new game but DO NOT PLAY any cards.  The face up card on the draw pile determines your score.  If it 2, 3, 4, or 5 you get ZERO for your score. If it is 6, 7, 8 or 9 you get HALF of your score. If it is 10, J, Q or K you get DOUBLE your score. If you get an ACE, TRIPLE your score.Type your new score in chat in the room and wait for your opponent to say gi. Highest combined total score of both games played wins.


Deuces Wild
You will play 2 games each. At the start of each game and before you play, count all 2's you have only in the bottom row. The draw card/pile does not count.
Bonus is 1000 per deuce (2's). Announce total in chat room. Your opponent must agree with your total number of 2's.  Do not proceed until he/she verifies in lobby.  High total for the 2 games wins the match.

Dice Tournament
You play the tourney just like you do any other game. When you are done playing the game, you announce it in CAPS to the td. Only one person from each set of players needs to announce it. Do not report until EVERYONE is done. After everyone is done, the td rolls a set of dice. Td will announce the total rolled and you will remove any of those numbers you have in your TOTAL SCORE. Example if 1 and 1 were rolled it would total 2, so you would remove all 2s, so if you score 3260 it would become 360. If 5 and 5 were rolled it would total 10, so you would remove all ones and zeroes, so if you score 10230 it would become 23. After the rolled numbers are removed the loser will report. Hope you have fun! (TY DORI)

Double Delight
2 Games. First Player doubles first score and keeps second score as is.   Second Player keeps first score as is and doubles second score.

Double Up
TD will pick Even or Odds before the game. 2,4,6,8 or 1,3,5,7,9 If the player has any of the set numbers they will double them. EX': Player gets 3420 TD call Even....player ends up with 3840 TD call Odd.....player ends up with 6420 (thank you Als

Drawpile Switch'um Up
You can only play the same color that is in your draw pile. So if there is a black jack you can only play a BLACK queen or 10. Once the color changes in the draw pile, you can play the other color. Just follow the color in your draw pile. Only red cards may be played on a red draw and only black cards may be played on a black draw.(ty psi)

Drop The Number
Drop the first number of your score. Example: 24560=4560. Leave the final score alone

 
Elephant Ears
If you get an 8 in your score move it to the front and add another at the end. Example: 1480 = 81408, 14880 = 814808.

Emergency Score
In your score if you have a 1 or a 9 change it to 911 but ONLY the first 9 or 1. Example would be... If your score is 19440 = 9119440 OR if your score is 3940 = 391140. (ty mbns)

Even The Odds
Change all odd numbers (1-3-5-7-9) to the next highest even number Example: 16570 becomes 26680. 9 becomes a 0 as 1950 becomes 2060

Final Card Bonus
Play your game as usual. You will get a bonus at the end of each game that is dependent on the last card that is flipped on the bottom.
2= 200, 3= 300, 4=400, 5=500, 6=600, 7=700, 8=800, 9=900, 10 = 1,000, J= 2,000, Q= 3,000, K= 4,000, And the A= 5,000. So if the last card on the bottom is a 6, you will add 600 points to that game.

First Becomes Last
Take the 1st digit in your game score and put it at the very back. That is then your new score. Example: 34,560 = 45,603.

Fly A 747 

If you get a 7 anywhere in your score, you will add a 47 directly behind it to get 747. Example: if you score is 6780 then it becomes 674780.  That is for every 7 in your score so if you get 6770 then you would have 67477470.  Do not change your final score.

Game of 21
Play 1 game of Row by Row. Then, with the score you get, you Add Them Up. Example: 12950 = 17. The person with the Add Them Up score closest to 21 without going over wins.. If both go over, then the closest to 21 wins.

Gimme 5
Each game for every 5 in your score you add 500 points
Example: 3450 +500 = 3950, 25350 +1000 = 26350.

Great 8
If you get an 8 anywhere in your score then you will add 800 points to your score. Examples: 25,890 + 800 = 26,690 or if your score is 28,890 + 1,600 = 30,490 Leave final score alone.

Here's Some Help
If your score is less than 10,000 you get to double it! If it is 10,000 or more you keep the score you get!

High And Low Scores
Play 3 games per round. Only add up the highest score and the lowest score. Player with the highest total wins example: Game 1=2460, Game 2= 35,460, Game 3= 17,380. So 35,460+2460=37,920 (final score).

High-Low
Go from the highest number in score to the lowest. Example: 18370 = 87310. Do not change final score.

Hundred Grand Game
If you have a 1 or zero in your score at the end of each game you will make those 100 example.... 14890 = 100489100. The td may secify any number between 1 and 9 for this rule... so if the td choses 5 then you would make any 5 or zero into 500 example... 15490 = 150049500

Inside Out
Do not click on the outside cards of the pyramids until the ones on the inside have been cleared. You can only play the cards in the middle. You cannot play the bottom far left and far right cards until everything in the middle is gone. Then when they are all gone good luck in clearing all the cards that were blocked by these 2 cards.

Jacks Or Better
This is a poker style game. If you have a pair of Jacks, Queens, Kings, or Aces showing on the table (Including the draw card) when you begin, you will earn a bonus.
Pair of jacks is worth 1000
Pair of queens is worth 2000
Pair of kings is worth 3000
Pair of aces is worth 4000
Add the bonus to your game score. Highest total wins.

Jumping Jack Flash
This only applies to the first row any round. If you see a Jack add 5,000 points for each Jack. Please post your Jack in the chat room and your opponent must 'gi' (verify) it before you proceed. 

                  
Killer Kings                                                    

Play 2 regular games each, alternating.  Before clicking cards, for every KING showing - ROUND 1 ONLY, including the draw card, you say "killer" and wait for your opponent to verify.  For every king, you deduct 1000 points (points are deducted per game). Add both games, highest grand total score wins.  All scores are to be typed in chat.

King of the Mountain
The three top cards are the king of pyramids, do not touch these cards until every other card in your pyramid is cleared.  Once you clear the other cards you can play the top three and move on to the next round if you are lucky enough to get there.  This is also played as Queen of Pyramids.

Leap Frog
You will leap frog your numbers. Never know what your score might turn out to be, will it be better, or not? Example: If you have 14560 it will become 41650. You do not leap with the number you jump, but with the one following it. In the example the 1 jumped the 4, then the 5 jumped the 6. Hope it is clearer than the mud in the froggy pond. If not just ask. Remember this is just a game.

Let's Twist A Bit
Game 1= change the odds to evens (go up) Example: 21540 becomes 22640
Game 2 = Change the evens to odds (go down) Example: 21540 becomes 11440.

Lightning Strike
Players change all 1s in their score to a zero. Example: 25160= 25060 or 1540= 540.

Lose To Win
Twist on the usual game. Instead of the high score winning. The low score wins the match. You are on your honor to play fair in this? you can not just dump the cards to score low.

Lucky Sevens
For every 7 you have in your score per game, you add 2 more 7's. So if your score is 25,750 then it becomes, 2,577,750 or if score is 7,770 then it becomes 7,777,777,770. Leave the final score alone

Mid-Score Anxiety Twist
You take out the FIRST and the LAST number of your score, Example: 15740 = 574 and 850 = 5, and so on,  Do not change the final score. (Thank you Cheers)

On Cloud 9
Soar above the rest on Cloud 9
If you have a 9 in your score add one zero behind it.
Ex: 4980=49080   9970=909070 (ty Als)

One Liners
The Ultimate Challenge - Row by Row in this game you can only play the cards on the most bottom row. Once you clear the first line/row move to the next and when that line is gone to the next and so on.                                                                                                                 
One Step Back

Play your regular game then with the score you get, take your first number in your score and put it behind the second number in your score.  Example: 2430 = 4230.  Leave final score alone.

Pairs And Three Of A Kinds
At the start of each round you count how many pairs and 3 of a Kinds you have showing in your hand.  Pairs=2000 and 3 of a Kind=3000.  Post your bonus in lobby and wait for your opponent to say gi before playing your rd.

Picket Fence
If you get a 1 in your score, you then add two 1s to the #1 you got in your score. Example: 18120=111811120. Do not change final score

Queen Of Pyramids
The three top cards are the queens of pyramids, do not touch these cards until every other card in your pyramid is cleared.  Once you clear the other cards you can play the top three and move on to the next round if you are lucky enough to get there.  This is also played as King of the Mountain.

Race To 15K
To start race, the TD calls the players into the their room. All players start in the tds room. When you and your opponent are both ready the td will say your names and then say go in the chat room. At that signal players will go to their own room and start playing. The first person to reach 15k in one game says stop (if your game ends before you reach 15k, start again!). If your opponent says stop, you are to stop and wait for the td to check your opponents score. Do not click the game over button until the td has checked them. When you see (stop) and your name posted by td, that means your opponent reached 15k first. That means game over. Your opponent reached 15k first, and report loss on tourney page.
 
~Crazy Race Rules
REGULAR RACE RULES APPLY.... BUT YOU MAY USE THE WORD CRAZY AS OFTEN AS YOU CAN DURING THE TOURNEY....EXAMPLE... WTG ON WINNING THE CRAZY RACE! BUT DO NOT CALL ANOTHER PLAYER CRAZY AS DOING SO WILL RUIN THE CRAZY RACE FOR SO MANY OF US WHO LOVE IT! Regular Race rules are as follows.... To start race, the TD calls the players into the TDs room. All players start in the tds room. When you and your opponent are both ready the td will say your names and then say go in the chat room. At that signal players will go to their own room and start playing. The first person to reach 15k in one game says stop (if your game ends before you reach 15k, start again!). If your opponent says stop, you are to stop and wait for the td to check your opponents score. Do not click the game over button until the td has checked them. When you see "stop" and your name posted by td, that means you opponent reached 15k first. That means game over. Your opponent reached 15k first, and report loss on tourney page.

Red To Black
This game takes some thought, so play carefully.  You are only permitted to play a red card on a black and a black on a red.  You must alternate back and forth between black and red.  Please take your time or you may mess up.

Reverse The Score
Arrange all numbers in your score in reverse order, example: 15740 = 04751. Do not change the final score.

Row By Row
The Ultimate Challenge - One line at a time in this game you can only play the cards on the most bottom row. Once you clear the first line/row move to the next and when that line is gone to the next and so on.... Also known as One Liners.

S For Sad
Play 2 regular games each, alternating.   If your game score is spelled with the letter S, you take a ZERO for that game.  Example: score is 17540 Seventeen thousand, five hundred and forty is your score.  Your game is 0.  Total your scores.  If your GRAND total score is spelled with the letter S, you get an extra 10K (10,000)bonus added to your score.  All scores are counted in the thousands, not hundreds.  Example: Final score is 17540 Seventeen thousand, five hundred and forty is your score, you  then add 10,000.  Highest total wins.  All scores to typed in chat.

Scores Difference Crisis
Play 2 regular games, then you subtract the smaller score from the higher score, i.e. the difference of your 2 scores will be the score Example, your 1st score is 3200 and your 2nd score is 1200, your final score will be 2000, 3200 - 1200 = 2000 (Higher score minus Lower score = Final Score).

Second Rd Brick Wall
There is a BRICK WALL separating you from Round 3. Therefore you can only play to Round 2. DO NOT PROCEED TO OR PLAY ROUND 3. If you proceed to Round 3, you have to play your game again. Post your score as soon as your Round 2 is completed or if your game is over in Round 1 or Round 2.

Shoot It
Each player plays 3 games, but only 2 count toward score.  After each game is played the opponent gets to decide whether they want you to keep or shoot your score.  If the score is shot, you lose it and it does not count toward your total.  You are only allowed to shoot down one score so make your decision carefully.  The decision to keep or shoot must be made immediately after the score is posted in the lobby no waiting to see all three scores. Once you and your opponent have played all of your games, you add up the remaining two games!! High total wins.                                                                            
Shooting Target
There are no pre-determined games to be played.  Players decide on Target score before starting.  Each player plays alternating turns.  Both players must play an equal number of games.  The player that  goes over the target score wins.  After each game ends, you may kill your opponents score by typing kill in chat.  You can only do this one time.  If both players go over the Target score, the one with the highest score over wins.  All scores are to be typed in chat.
 
Slap The King
This is for ROW ONE ONLY and on ANY round - If you see a King post it in chat (1K, 2K etc) and wait for gi (got it) from your opponent.  You get 1000 added to your score for each king in the game. Example: you got 3 kings and a score of 3940 then it would be 3940 + 3000 (3k) = 6940. Do not change your final score.               

Slice The Pie
If you get a 3 in your score, it would become three 1s and if you get a 9, it becomes three 3s. Example: 13290=111123330. Do not change final score.

Special High Scorer Twist
Only 1 regular game to be played for each round, the opponent must get at least 10,000 points to win the round.  If neither player  got to10,000 points, both are to play until one manages to get 10,000 points.  If both managed to get 10,000, the higher scorer moves to next round.  For the Final Round, the finalists have to play until they get 20,000 points.  If the Finalist manages to get 50,000 points or above, 1000 bux prize will be given to the winner. (TD's Donation).(thank you cheers)
 
Spy Games
Play 2 regular games each, alternate each game.  All 7's in  game score will be changed to 007.  Example:  A game score of 2470 becomes 240070.  Intentional card skipping to better your score will result in a zero for that game.  Do not adjust grand total score.  Highest total wins.  All scores are to be typed in chat.
 
Stepping On The 2's
Play your regular game.  If you get a 2 in your score put two 1's after it. Example: 3200 = 32110

Three Is A Crowd
Play 2 regular games and if your score has a 3, you take it out. Example, 2340 = 240, 33000 = 0. Do not change final score.

Times Up
Everyone starts in TD's room.  When the TD says go all players start their game....
Twist: You only have 3 mins
At the end of the 3 mins the TD will say   "TIMES UP"
All players must stop.  The opponent with the highest score wins. (thank you Als)

Tracking
You can only pull numbers from the pyramid in Low to High order
Ex:  A 2 3 4........10 J Q K A

Zero Tolerance
Remove all zeros from your score, e.g. 2050 = 25; 19800 = 198; 10000 =1. Please do not change the final score.

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